View Full Version : Alien Hunters Force
willeman
10-03-2009, 13:32
Hello, Igginator gave me the idea of making my own chapter/force so i decided to revive the space wolves in AA and to share it with the community.:D
Please feel free to criticize and give your opinion.
http://rapidshare.com/files/292504728/Alien_Hunters_Force.rar
You have to put the files "sprites.bmp" and "settings.txt" into a folder named the next number of the list you have, by default i named it 1,
so inside the zip you only have to copy the folder named 1 into Alienassault/Squads and delete the readme for just in case. If you have more than the unique 0 folders then you have to name it the next number.
Ex: If i have 0 and 1, i have to name it 2.
As long as we don't have to host the files you can make whatever content you want. You will be responsible for the file and the website for distributing the file.
Igginator
10-04-2009, 07:41
woah! very nice!
One question, how did you change the colours so well without having to pretty much redraw the whole sprite again on top?
TDLonster
10-04-2009, 08:08
As soon as I add the new folder to the squads folder the game will bomb.
I had created the new folder called 1
Any thoughts?
the_Fifth_Horseman
10-04-2009, 08:56
What files do you have inside /squads/1/ ?
willeman
10-04-2009, 20:03
woah! very nice!
One question, how did you change the colours so well without having to pretty much redraw the whole sprite again on top?
Thanks:D.I use the "Replace colour" tool (I think that this is the English name of the tool), notice that i'm not expert in photoshop, but with this tool you maintain the lights and the shadows, only changing the "main colour" of the armor.
Simple things are the best.
As soon as I add the new folder to the squads folder the game will bomb.
I had created the new folder called 1
Any thoughts?
Well, you have to put the files "sprites.bmp" and "settings.txt" into a folder named the next number of the list you have, by default i named it 1,
so inside the zip you only have to copy the folder named 1 into Alienassault/Squads and delete the readme for just in case. If you have more than the unique 0 folders then you have name it the next number.
Ex: If i have 0 and 1, i have to name it 2. etc
Did you understand or you continue having problems?;)
I think they are wicked!!! I am unsure if the rest of the team will agree but if we are going to release a 1.01 later on I would happily add these to the "expansion" if dev (and of course you) agree. However you will need to replace the Space Wolf logo then. How about using Curtis AA-logo as a base and modify it so that your squad seem to be another part of the military?
awesomeshotdude
10-05-2009, 10:29
Just had a look at these, they are very cool. Thanks for sharing :)
I would like to see some new details, not just a recolored skin.
fried_eggz
10-05-2009, 12:53
"You have reached the download limit for free-users" :(
willeman
10-05-2009, 14:01
"You have reached the download limit for free-users"
For me is working... anyone else can't download it?
I think they are wicked!!! I am unsure if the rest of the team will agree but if we are going to release a 1.01 later on I would happily add these to the "expansion" if dev (and of course you) agree. However you will need to replace the Space Wolf logo then. How about using Curtis AA-logo as a base and modify it so that your squad seem to be another part of the military?
Thank you very much. Well i'm happy sharing it and if TD want i can try to do the logo, but i'm only a novice i'm sure that more people is better than me. As Niklas said, i only made a re-skin very easy and only changed the rank color to red.. that's all. ;)
willeman
10-07-2009, 19:32
Well i have made a new icon and the squad no longer has the wolves icon.
I hope you enjoy it.;)
[Link updated in first post]
Trashed78
10-13-2009, 11:09
Great new squad. I really like the colorwork you did on them. Only real criticism I have is the logo that is displayed in the scanner during a mission. Since it isn't transparant it kinda takes over the entire minimap, making it very hard to see what is going on.
willeman
10-13-2009, 12:50
Yeah you're right, I was too busy with my campaign and didn't notice it.
I'll try to fix it.
Thanks for posting.
willeman
10-13-2009, 16:51
-Now you can see the blips well in the radar, your soldiers are a bit harder to distinguish if they are in the same zone of the skull.
Some funny changes in the sergeant faces:
-Changed the first face to a remix of AA/SH face with a little scar.
-Added a simple but funny cigar to the 3rd segeant.::lol:
I hope you like it.;)
[Link updated]
mr curtis
10-13-2009, 21:25
Nice work on this squad willeman!
It's funny that everone (well you, and Koranis in the "Awards to heroic heroes!" thread (http://www.teardown.se/forum/showthread.php?t=1015)) is talking about cigars. I really wanted to add an Arnie-style hoagie to one of the sergeant faces, or as a sergeant addon, but couldn't get it to look right and had to drop the idea due to the v1.0 deadline. So it's good to see you added one! :)
The badass terran marine in the SC2 trailer is guilty of the cigar fever:).
Or Sarge from Quake 3.
Or Annibal from the A-team.
Or Apone from Aliens
I guess there's too many...it just looks badass:)
Willeman, I'll download your squad later, I need to have a second squad for testing, I've lost so many indestructible men already:(
Sgt Azrael
10-18-2009, 14:16
Sgt Johnson from Halo 3 who is based of Apone but lasted way longer
Apone rules.
The guy was not an actor by the way, but a real Marine.
MarkSide
11-05-2009, 23:24
Dude, love the skins. Very in keeping with the style of the game, but with your own little twist. It's cool!
I just have a quick question. Did you edit any of the text in the data files for the squad? I'm making my own squad at the moment. Do you know any way of changing their names?
Thanks! :)
Names as in soldier names or squad name?
Squad name is in \squads\#\settings.txt
Soldier names are in \squads\#\data\names.txt
MarkSide
11-08-2009, 23:58
Thanks very much! I'll try that out on my lot! :)
Brother Leon
04-22-2013, 17:48
Can I have a copy? the link doesn't work
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