View Full Version : Campaign: Fire in the Hole
Hi there, my first campaign:
http://2jm.org/spacehulk/fireinthehole.zip
I did it way too difficult and while toning down difficulty, I think I made it extremely easy:)...anyway, let me know what you think.
Enjoy!
...Am I the only one who gets very unfortunate implications of that campaign name? If you know what I mean?
*Nudge nudge*
I'll consider mind dirtiness when naming my next campaign:)
freegamer
03-11-2009, 01:05
"Fire in the hole" is a common term, you can hear it in many war movies. That you attach dirty connotations to it is what is unfortunate.
I finished a few of these new fan-made campaigns and for me,this one is the best! Excellent job Manji. Well balanced and interesting :thumbsup:
PS: "Fire in the hole" is a yell used to warn of a coming explosion in a confined space... this is important because it orients the blast and is even more dangerous than out in the open. I've worked in underground mining for a few summers ;) . Witnessing an underground explosion was impressive.
Hey Bagio, sorry for the late answer:)...Thanks for the kind words, I definitely like this one more than the other one I published...when will we be seeing any campaings from you?:)
Hey Bagio, sorry for the late answer:)...Thanks for the kind words, I definitely like this one more than the other one I published...when will we be seeing any campaings from you?:)
I don't know really. I have a nice rework of the tutorial campaign (split into two campaigns with reworked text) but I am not sure it is appropriate to post it here - given the legal issues.
Otherwise, I've completed other things and I'm tweaking them before I post them. I've made some new tilesets (gothic/medieval castle/palace, various objects and machinery, stairs, corpses...). I'm fooling around with a hack for having ambushes in SH1.0 missions which I'm integrating into campaigns I've already done. Problem is these efforts could be moot when SH1.1 is released.
I've done a few new GW-published campaigns ports. I always like bettering missions briefings. And I'm working on an original Salamanders campaign with new kinds of layouts - if that one gets done, I'll post it here.
the_Fifth_Horseman
04-21-2009, 20:41
Bagio: Corpses, eh? Did I mention before that 1.1 has corpses as a separate item? :p
Bagio: Corpses, eh? Did I mention before that 1.1 has corpses as a separate item? :p
Indeed, you have 5th_Horseman. That's when I've stopped working on mines since.
Baggio: You'll see them soon. ;)
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