View Full Version : Harbringer of Despair: Annihilate has no objectives
alex3337
10-12-2009, 19:46
There is a "bug" in the newly released Harbringer of Despair campaign, the Annihilate mission has zero objectives to be destroyed ... which causes the mission to end (successfully) after the first turn.
Easy to fix using the editor, but you may want to fix your download :tongue:
The Teardown team may also modify the editor to display an error if such a mission is saved. Other corner cases may be "survive for zero rounds", or "kill zero enemies", or "flame zero objective squares" ...
the_Fifth_Horseman
10-12-2009, 22:01
"survive for zero rounds", or "kill zero enemies"
These two are actually fully functional conditions.
Survive objective set to zero rounds means "survive until enemy reinforcements stop". Kill enemies set to zero means "kill all enemies"
alex3337
10-13-2009, 08:07
These two are actually fully functional conditions.
Survive objective set to zero rounds means "survive until enemy reinforcements stop". Kill enemies set to zero means "kill all enemies"
The difference among them is subtle, right?
I assume that the "survive" objective does not require you to kill the last batch of reinforcements, and that the "kill" objective does not end as long as there are reinforcements coming in ...
I'll be using both in Sentinel V
the_Fifth_Horseman
10-13-2009, 11:51
Kill set to zero completes the mission once there are no enemies or blips on the map, regardless of entry point status.
Survive set to zero continues past that point, until either all entries deactivate or the spawn rate changes to zero.
vBulletin® v3.8.0, Copyright ©2000-2013, Jelsoft Enterprises Ltd.